About Lemony

Hi, I’m Dionysus, the solo developer behind Lemony. I’ve always been someone who loves the process of making things from scratch. Before I started building games, my path took me through a bit of everything – architectural and spatial design, 3D modeling, UX and VR. For a long time, these felt like separate worlds, but in game dev, they finally all click together.

Whether it’s the way a specific shadow falls in a pixelated hallway or the precise “click” of a puzzle piece, I’m obsessed with the details that make a digital space feel like a real place. It’s a lot of late nights and a lot of coffee, but there’s nothing better than seeing a mystery finally come together.

Developer:
Dionysus Cho
Location:
Fukuoka, Japan
Founded:
2025
Games:
The Unbinding of Kosho Library

Professional History

Meta (Reality Labs)
Software Engineer
Los Angeles
2022-2025
Amazon
Software Engineer
Toronto
2021
Receptiviti
Software Engineer
Toronto
2020
Kolon Global
Architecture Designer
Seoul
2017-18
Perkins & Will
Architecture Designer, Researcher-in-residence
Vancouver
2015-2017
Yale School of Architecture
Research & Teaching Assistant
New Haven
2013-2014
Kasian
Architecture Designer
Vancouver
2011-2012